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Creating a user persona

I'm in the process of redesigning a website and am at that point where, after collecting all my initial research, am writing a series of user personas. I thought I'd share with you what I think makes a good persona.

A persona is a document that describes ways in which types of users will use your service. In design circles, a persona is essentially an archetypal representation of a user. Alan Cooper solidified the idea into a design philosophy in 1995, and designers have been using it to improve their user experience ever since.

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an archetypal representation of a user

A persona has two main goals:

  1. To help make design decisions
  2. To remind you that you are designing for real people with real goals and frustrations

A good persona is based on the tasks, behaviours and attitudes of your users. You must understand these before attempting to write a persona.

Avoid using comic names, joke or stock photography and long narratives in your personas. You want a project team to take your personas seriously and actually use and reference them in design conversations. Try to use names of real users, take photos of your users in the action of completing tasks relevant to your intended user journey where possible (if not use icons) and keep the description of the user to the tasks in hand.

Here is an example of one of my personas for my project. Jeremy is a GP:

Persona

Suggested reading: Communicating the User Experience - A Practical Guide for Creating Useful UX Documentation. Richard Caddick and Steve Cable.

Posted by Michael Dunbar

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1 Comments:

Stitches said...
Okay I'm convncied. Let's put it to action.
January 7, 2012 21:01

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